I'm very happy to announce my new short adventure/RPG game, The Legend of Equip > Pants: Chapter 1. It's got a spooky vibe. Hopefully you follow me on Twitter and you caught news of my game release on Halloween! I made my deadline goal. I didn't get every last detail in, but I did finish! Hooray!
This game is featuring music created by Christopher Winter. He really deserves a lot of major kudos, because he put together music for me in less than a day! (Totally my fault for ignoring music for my game until the last minute!) The game would not be the same without his efforts. Thank you, Chris! Thank you thank you thank you!
Well, this is it for now. I'm interested in doing a proper postmortem, because I learned a lot about my own personal game making process I'd like to share. I also have some thoughts on Akihabara vs. Impact.js. However, this will all have to wait for another blog post on another night, because I'm tired!
Update: Now with 100% more video. I start about 44 minutes in.
I recently participated in the 20th Ludum Dare, a competition to make a brand new game from scratch in 48 hours, going solo!
The theme for the competition was from Zelda and internet Kitten meme fame: "It's dangerous to go alone! Take this." I made an old school, top-down puzzle game for this theme. After the 48 hour competition ended, I polished my game a bit and also re-submitted to the 72 hour Jam.
You should play both versions of my game!
I've also written a postmortem for the Ludum Dare site, that I invite you to read.