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Web Standards vs JavaScript MVC

published:
2014.12.28
topics:
javascript

Web standards pioneer Eric Meyer recently wrote a blog post asking folks to share what excites them about the web right now and what has their attention for 2015 and beyond. As many of you will know, Eric has been facing some significant life challenges, and he has reached out to the web community to find his way back into the flow. Eric's a great guy and generous person who has given a lot to the web community such as the An Event Apart conferences, the books he's authored, and he graciously supported the Minneapolis web scene by being an inaugural keynote at the very first MinneWebCon -- something that I quite personally appreciate.

Naturally, I was quite eager to reply to his post. As I began to write my comment, I discovered that a major theme had been bouncing around in my head unexpressed for awhile. My comment turned into a small essay. Eric Meyer's unique position in the industry and his history with web standards both make him the perfect audience for these ideas. I think what I had to say is important for all of us in the web community to consider, so I decided to reproduce an excerpt of the comment here on my blog as well.

So, please read on to see my thoughts on Web Standards vs JavaScript MVC. But also remember to head over to Eric's blog and share with him your own thoughts on what will be big in the web world in 2015.


Cycho - IGF Game Submission

published:
2014.10.22
topics:
games
javascript
webgl

Cycho is Alfred Hitchcock meets Tron light cycles. Two players compete for survival as they maneuver on a giant moving eye. The two players can fight for control of the eye, or a third person can play as the eye and menace the two cycles. It might just be the weirdest game of "snakes" you'll ever play. Eye think you should play it.

Tron rules apply... don't hit yourself, the other player, or the edge of the box marking the arena. Google Chrome gives the best experience. Xbox controllers recommended. There is an instructions screen in the game.

Play Cycho

I submitted Cycho to the 2015 Independent Games Festival. This is the first time I've submitted one of my games to IGF.

Cycho is based off of a 48 hour solo project that I created during the 2014 Global Game Jam. I used a WebGL bulge filter to create the 3D effect on the eyeball. The awesome music and sound are by Dan Knoflicek.


NES Glitch Study - WebGL Pixel Shader

published:
2014.04.12
topics:
games
javascript
video
webgl

I've been working on a study of glitches in the NES rendering/sprite system. Here's a video showing realtime glitching of a Legend of Zelda screencap. What you see is a completely procedural and randomized effect rendered in realtime through a WebGL pixel shader written in GLSL with a driver program written in JavaScript.


Procedural Website Glitch Script

published:
2014.04.11
topics:
javascript
video

I wrote a little program in JavaScript that procedurally glitches out any website's HTML. It is fun to watch! My friend Floriaen put my script on his site. Go there and click the red "Glitch my website!" button in the top right corner.

The effect is also potentially quite dangerous on API driven sites, and so if you're crazy enough to try the script out for yourself, then please note:

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


Eye Cycle - Global Game Jam 2014

published:
2014.01.29
topics:
games
javascript
webgl

Make sure to check out Cycho -- a more recent and more polished version of my GGJ 2014 project.

If you're like to learn about the original Global Game Jam project, then read on!